Contemporary art must get inspiration from somewhere. In Tea, Automatons, and Time Machines, the subculture of Steampunk art is studied in relation to art history. Addressing three main topics within social and environmental justice, a comparison of art styles and creativity stems from an artistâs passion within popular culture.
Using arts-based research methods and personal introspection viewed through the lens of nostalgia, a unique perspective of art history studies comes to life. Nostalgia, being primarily a psychological study, is used as a lens to view art, culture, and memoir into a complete research project.
We live in a world in need of change. Historically, artists have provided a means for change through their work and the lives they choose to live. The vastness of art history provides plenty of room for inspiration and interpretation. In this study, the contemporary sub-culture of Steampunk looks nostalgically at Arts and Crafts, Art Nouveau, and Art Deco eras in a way that paves the way for social change and environmental preservation using fantasy, cos-play, and art to demonstrate needed changes. Through the art and culture of Steampunk, we explore areas that could use improvement in our modern world, and yet, they do tie in with similar occurrences of the past. We find that weâre not that different but with art and demonstration, we too, can make positive changes for our future.
Misti McCanna-Porter, Ph.D. (2020), Union Institute & University, serves as Executive Director of PMC Arts & Culture Foundation. She has published art, poetry, and articles within popular culture studies. Her current research is on heirloom skills and memoir.
Preface
Acknowledgments
1 Why Steampunk?
â1 Research Exploration
â2 Research Introduction
2 Creative Introduction: What Is Steampunk?
â1 So, What Is Steampunk?
3 Research Overviews
â1 Chapter 4: Tea â Victorian Ideals and Steampunk Culture
â2 Chapter 5: Automatons â Steampunk Art and Its Predecessors
â3 Chapter 6: Time Machines, Nostalgia and Sentimentality in Art
â4 Chapter 7: Methodologies
â5 Chapter 8: The Quriosities of Art
â6 Chapter 9: Creative Conclusion â Closing the Cabinet of Curiosities
â7 Chapter 10: Scholarly Conclusion
4 Tea: Victorian Ideals and Steampunk Culture
â1 Victorian Ideals and Morality
5 Automatons: Steampunk Art and Its Predecessors
â1 The Artistâs Role?
â2 Steampunk Art
â3 Steampunk Arts and Crafts
â4 Steampunk Art Nouveau
â5 Steampunk Art Deco
6 Time Machines: Nostalgia and the Arts
7 Methodologies: All in One Train Car?
8 The Quriosities of Art
â1 Personal Nostalgia and Reflection
â2 The Artist
â3 Artistâs Statement
â4 Note to Self
â5 Personal Nostalgia
â6 Tea
â7 Environment
â8 Watcher
â9 Automatons
â10 Education
â11 Time Machines
â12 Gender
9 Creative Conclusion: Closing the Cabinet of Curiosities, Concluding Statements
â1 The Exhibits
10 Scholarly Conclusion
References
Index
All interested in popular culture studies, Steampunk, arts, art history, or memoir. For anyone interested in arts-based research or nostalgia studies.