Why do people wage war? How can wars be won? How has warfare been an engine of change for human civilizationâfor better and for worse? In this book Paul Schuurman shows how some of the best Western minds between 1650 and 1900 tried to answer these questions in an epoch when European developments became a matter of global concern. In eight wide-ranging chapters he discusses the key concepts that philosophers and generals of this era developed to grasp and influence the dramatic phenomenon of war. Their concepts remain fresh and relevant down to the present day.
1âThe Catâs Grand Strategy Pieter de la Court on Holland and the Challenges and Prospects of Free-Riding Behaviour during the General Crisis of the Seventeenth Century
â1âIntroduction
â2âCommerce and Compromise
â3âHistorical Context: Change and Crisis
â4âGame Theory
â5âHolland and Europe: the Opportunities of Free-Riding
â6âHolland and the Other United Provinces: the Challenges of Free-Riding
3ââThe Effect in Turn Became the Causeâ Determinism and Causal Feedback Loops in Montesquieuâs Explanations for the Military Rise and Fall of Rome
â1âIntroduction
â2âDeterminism and Contingency at the Meso-Level
â3âProcess Explanations
â4âMilitary and Political Context
â5âPhilosophical and Historiographical Context
4âCarl von Clausewitz on Limited War: a Three-Stage Interpretation
â1âIntroduction
â2âInteraction and Holism
â3âFriction
â4âSuspension
â5âPolitics
â6âDiscussion
5âWhat-If at Waterloo: Clausewitzâs Use of Historical Counterfactuals in his History of the Campaign of 1815
â1âIntroduction
â2âDescription: the Waterloo Campaign in 25 Counterfactuals
â3âAnalysis of the Function of Counterfactuals in the âCampaign of 1815â
â4âContext: On War
â5âContext: Military History in General
6âModels of War 1770â1830: the Birth of Wargames and the Trade-Off between Realism and Simplicity
â1âIntroduction
â2âWargames 1770â1830: Types and Functions
â3âHistorical Background: Peace and War and Peace
â4âTrade-Off between Realism and Simplicity
â5âThe Realism-Simplicity Trade-Off and Chance
â6âDiscussion: Empire of Chance?
â7âConclusion
7âPreparing for War: PrussianâGerman Professional Wargames and the Leadership Concept of Mission Tactics 1870â1880
â1âIntroduction
â2âPrussianâGerman Wargames 1870â1880
â3âWargames and Mission Tactics
â4âWargames and Mission Tactics: Incubation, Rifles, and Railways
â5âConclusion
8âHerbert Spencer and the Paradox of War
â1âIntroduction
â2âThe Function of War: before Spencer
â3âSpencer on the Function of War
â4âBiological Evolution: Two Mechanisms
â5âEvolution of the Militant and the Industrial Type: the Same Two Mechanisms
â6âThe Function of the Militant/Industrial Typology
â7âEvaluation
Bibliography
Index
Readers with an academic background with an interest in the history of war and war in the history of ideas, including game theory, system theory, wargames, and darwinism.