This volume was first published by Inter-Disciplinary Press in 2014.
This collection of perspectives on transmedia introduces a new, collective approach that highlights the role of a diverse community of stakeholders in shaping this dynamic media phenomenon with the aim of promoting an ongoing dialogue into the opportunities and challenges associated with sustaining this vital creative industry.
Debra Polson is an independent designer and lecturer in Communication Design at Queensland University of Technology. Her work focuses on exploiting unique aspects of digital games and creative social networks in the service of developing computer games and mobile technologies that improve human relationships in environments such as schools, museums and everyday public places.
Ann-Marie Cook is a Visiting Researcher at the ARC Centre of Excellence for Creative Industries and Innovation at Queensland University of Technology. Since receiving a Ph.D. in Film from the University of East Anglia she has been involved in research projects concerning transmedia production and audience engagement in the post-broadcast era.
Adam Brackin was director of game development at Fundi Interactive Games as the head writer and creator of various works of collaborative online fiction which have inspired his ‘Circular Model of ARG Development.’ He earned his Ph.D. in Humanities: Aesthetic Studies at the University of Texas at Dallas, where he now teaches Art and Technology, with a focus on video game design and online interactive/collaborative storytelling.
JT Velikovsky is a writer, director and producer of transmedia projects involving films, games, TV, novels, comics). He also serves as a film/story/screenplay and transmedia consultant. He is currently a doctoral candidate at the University of Western Sydney.