In a world where work is becoming more distributed and virtual, and learning and gaming communities have become more complex, teachers, instructional designers and educational researchers from across the globe are examining virtual environments as discursive environments. The authors of this volume respond to these paradigm shifts, engineering new meanings in the workplace, higher education, organisations, psychology, hegemonies, and video games; where learners critically self-reflect and experience the world in transformative ways. Overall, this volume explores innovative design frameworks and learning activities, allowing readers to consider experiential learning through quantitative, inductive, qualitative and instructional analysis and methodology.
Christina A. DeCoursey did her PhD at the University of Toronto. She was Programme Leader of the MA in Language Arts at The Hong Kong Polytechnic University (2008-14), and is Chair of the Department of English Studies and Translation at The American University of Science and Technology in Beirut. Her research interests include healthcare communication, forensic linguistics, multimedia authoring and appraisal analysis.
Dean A. F. Gui is an Instructor for The English Language Centre at The Hong Kong Polytechnic University. His BA is in English Literature from Western Illinois University, his MA in Creative Writing from the University of Illinois. In addition to his research on creative writing, literature and language in virtual worlds, and on hybrid identity, he also spends time writing poetry.